Today it was my turn to hold a talk at a uni seminar called “How to make a PIXAR movie“. The seminary was about the basics in various subjects of computer graphics. For the talk I have prepared a little particle engine written in Java and OpenGL to demonstrate the influence of some common factors. I don’t have time to clear up the sourcecode right now, but I’ll upload it here soon. For now, my slides will have to do:
slides (.pdf, 895KB, german)
Tags: computer graphics, java, opengl, particle system, pixar, rendering, seminary, slides, talk